Enemy front pc fps review
Stephen Skelton: We have some great weapon sources in Warsaw, with the local museum displaying the most used and most successful weapons used within the Warsaw Uprising. How do you go about testing and recreating those less famous weapons? Strategy Informer: There are some guns in EF that those who've played games set in the same period won't have seen before. The Nazi occupation of Europe and the armed resistance against it has its place in books and even movies but in games this is still new territory. It was an ideal case of finding locations and stories which were fresh but also relevant to the history of WWII. We are after all a piece of entertainment. Whilst all are based in historically accurate locations, in some cases the missions the player experiences might well be more fictional in nature. The team have scoured the history books to find the best of these moments to plug into the game. Stephen Skelton: Enemy Front is a story of resistance. How did you decide which areas of the war to cover and what made you choose these particular ones? Strategy Informer: There's some regions of the world during WWII we've never really seen in a game that make an appearance in Enemy Front. We’re happy to bring those to the WWII setting. Especially since the shooter scene has evolved, there are new mechanics and higher expectations of player choice. Modern day shooters have made up the majority of FPS’s over the last 7 or so years, so it seems a good time to revisit. We haven’t had one in a while and what we’re seeing from our community channels and various other areas is that people are looking forward to a return to WWII. Stephen Skelton: There is a firm belief the market is ready for a WWII FPS. Strategy Informer: First of all, why did the team decide to return to the WWII FPS? Along the way he finds help in the form of a Norwegian Commando, a German SOE agent and a femme fatale French Resistance fighter, also his Polish allies.With World War II shooter Enemy Front inching ever closer to release, we thought it was a good time to sit down with CI Games' Creative Director Stephen Skelton and chat about the game. Robert Hawkins is an American war correspondent who is caught up with various Resistance groups across Europe during the Second World War. Highly replayable 10 hour Single-Player Campaign and 12-player Online Multiplayer, all powered by CRYENGINE technology.Engaging, destructible environments and advanced tactical AI means combat is always a rewarding and dynamic experience.Own the battlefield: combine reconnaissance, explosives and marksmanship to prepare, misdirect and ambush numerically superior Nazi troops.
ENEMY FRONT PC FPS REVIEW FULL
Choose your own weapon: full arsenal of WW2 weaponry across all categories of hand-guns, SMGs, assault rifles, sniper rifles, as well as signature Resistance weapons including the Sten gun, Welrod Silenced Pistol, and Lightning SMG.Breathtaking visuals, interactive environments and spectacular action across many iconic Resistance operations of WW2.